13th Age is the highly-anticipated new rules-light fantasy RPG from two legendary game designers - Jonathan Tweet and Rob Heinso of Dungeons and Dragons fame, combining an old-school approach with indie story game design. Players take the roles of fortune-seeking adventurers in a world where powerful individuals called Icons pursue goals that may preserve an ancient empire, or destroy it.. By defining each characters relationship to the Icons, along with a rich background and a trait that makes him or her unique in the world, 13th Age lays the groundwork for epic stories that emerge through play.
Product Specifications
- Created by Rob Heinsoo and Jonathan Tweet, 13th Age gives you all the tools you need to make unique characters who are immediately embedded in the setting in important ways; quickly prepare adventures based on the PCs backgrounds and goals; create your own monsters; fight exciting battles; and focus on what's always been cool and fun about fantasy adventure gaming:
- Icon relationships and One Unique Things offer exciting storytelling possibilities
- Backgrounds provide a simple, flexible skill system drawn from characters personal histories
- Escalation dice enable fun, fast-moving d20 combat.
- Owlbears will rip PC's limbs off to feed their young.
- In the 13th Age of the world, adventurers seek their fortunes in the Dragon Empire while powerful individuals known as Icons pursue goals that may preserve the empire from chaos, or send it over the edge.
- Players decide which Icons their characters ally with, and which ones they oppose. These relationships, along with a personal history and a unique trait chosen during character creation, help define an adventurer's place in the world of 13th Age and lay the groundwork for epic stories that emerge through play.
- There are also fun new rules for hitting orcs and making them go splat.